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Advanced [show]


Gerald Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and he perpetually has his sickle ready. His hair is long and white with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Disciplined. Flaws: Hedonist, Racist. Bonds: Mentor. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Gerald Hornsby, Male Human Druid 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 800 gp.


Social Check DCs


Bilbron Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a long, brown cloak. He is muscular with a powerful set of arms. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also has developed a complete distrust of the Glassblower profession.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Greedy, Secretive. Bonds: Job, Rich, Adventurer. Occupation: Miner

Voice: American accent

Attributes [hide]

Bilbron Wildwander, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of morningstars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown fur is matted, messy, and big. He has blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Spring was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Lazy. Bonds: Mentor, Slave. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Spring In the Wind, Male Tabaxi Monk 5
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Bloodstone (20 gp). Deep blue spinel (1000 gp). Coral (140 gp).


Social Check DCs


Jebeddo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely blue suit with red socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He wears his white hair up. His eyes are blue and catlike.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He became a Engraver soon after.

Motivation: He wants to get laid; and he has decided he is irredeemable

Bonds: Enemies, Criminal record, Immigrant, Job, Has a crush. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Jebeddo Daergel, Male Gnome Druid 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 9 (-1)19 (+4)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Thervan Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. He has no hair. His thin eyebrows rest above his beady green eyes.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Adventurer, In love. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Thervan Berevan, Male Elf Ranger 8
Medium (5'1") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 sp.


Social Check DCs

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