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NPC Generator

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Advanced [show]


Gormogord Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and very short. His green eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Dyer, but he was a colossal failure. He has worked as a Cartwright like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Slave, Job, Religious. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Gormogord Stoutman, Male Halfling Adept 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 7000 cp.


Social Check DCs


Hadarai Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Hadarai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hadarai took refuge in the ruined castle and found the beat up club and armor he uses now. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Immigrant, Nature. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hadarai Othronus, Male Elf Adept 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Simon Hale, Male Human Cleric 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Minor magic item.


Social Check DCs


Paggen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his green robe and has his whip always slung over his shoulder. His blonde hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Paggen Loofollue, Male Gnome Barbarian 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 114 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 16 (+3)18 (+4)
Skills History +7, Stealth +8
Senses Passive Perception 13
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Violet garnet (1300 gp). Rock crystal (70 gp). Rock crystal (70 gp). Tourmaline (160 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has styled his red crest well, parting it to the right. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north to a Ploughman, Nadarr learned a great deal about his mother's area of expertise. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He would like to get married and retire; and expand his business

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Rogue 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 110 gp.


Social Check DCs

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