Windy Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are blue.
Personality: Calm and collected, he is a well trained Farmer. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Mortician, who enjoyed hunting, Windy was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: Money/treasure.
Ideals: Athletic. Bonds: Rich, Job, Nature, Immigrant. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Krimmon High-hill, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His silver hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. Through the years after Krimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Krimmon's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Dwarven, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Onyx (80 gp). Brown-green garnet (90 gp). Azurite (8 gp).
Orryn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, constantly wearing a brown suit, red shirt, and brown tie. His blonde hair and beard is wavy and long. This amber eyed northerner is not easily forgotten.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.
History: Orryn was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion
Flaws: Addict. Bonds: Attractive, Job, Rich, Family. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 300 sp.
Delg Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to cover his moderate length blonde hair. He has gray eyes and a black hat with a violet feather.
Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Religious, Mentor. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Cory Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case, and carries morningstars. He sports a long silver beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Optimist, Artistic. Bonds: Religious. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1100 gp. A delicate brass dragon egg (60 gp). 1 Minor magic item.
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