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Advanced [show]


Jebeddo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white costume with the symbols of luck on his torso. He wears his chestnut hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Healer. He has since lost track of the people in his past.

Motivation: To unite with his sister; and doesn't want to be a healer and was forced into it by his family

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Criminal record, Job. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Jebeddo Maekkelferce, Male Gnome Warlock 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)19 (+4) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Sylvan, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143220000000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Oriax Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a tan cloak and cross-gartered brown stockings, he is not a threatening figure. He has chestnut hair. His thin eyebrows rest above his beady white eyes.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Oriax was born in the west. At a young age he loved to build and create. When Oriax reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Oriax Elusive, Male Tiefling Aristocrat 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Violet garnet (300 gp).


Social Check DCs


Cloud Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a lance. His fur is gray and curly. His eyes are a pleasant green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Cloud grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Joker, Impeccable, Fighting. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Cloud Running, Male Tabaxi Fighter 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. White pearl (140 gp).


Social Check DCs


Robert Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan costume with the symbols of luck on his torso. His brown hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Robert Caerdonel, Male Half-Elf Warrior 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Beloril Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, constantly wearing a brown suit, black shirt, and grey tie. His whole body is exceptionally muscular. He has moderate length chestnut hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of western immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beloril grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beloril. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Antagonistic, Insane. Bonds: Immigrant, Attractive, Criminal record. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Beloril Strongheart, Male Dwarf Paladin 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Brown-green garnet (160 gp). Golden pearl (160 gp). Deep green spinel (160 gp). Zircon (60 gp).


Social Check DCs

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