Lance Brandon, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of dire rats once and for all.
History: A powerful wizard made him what he is. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away.
Flaws: Ugly, Mundane. Bonds: Slave, Enemies, Mentor. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Jabbie Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Bricklayer. He is physically well-built. His red hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Disease. Bonds: Job, Rich, In love. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 8)
Armor Class 14
Hit Points 63 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp.
Naill Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with Stetson hat. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Priest and found it very stressful. He became a Priest soon after.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Hematite (11 gp). 1 Masterwork Common Ranged Weapon.
Geoffrey Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. He has a black handlebar mustache and slicked back black hair. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.
History: Geoffrey was born in the east. At a young age he loved to build and create. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Persistence, Logical. Flaws: Antagonistic, Fearful. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Pink pearl (90 gp).
Jak Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east his family was never financially stable. His childhood dream was to be a Assassin, but he was a colossal failure. He has drifted from career to career and currently works as a Merchant.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Impeccable. Bonds: Attractive, Immigrant, Poor, Job, Family. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Citrine (50 gp). 1 Banded mail.
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