Hork Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'10" southern man, he wears dark leathers with embroidery. His golden hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's in love; and he has a crush on the local sage
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Poor, Has a crush. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item.
Fivin Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: Born in the east his family was never financially stable. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor, Family. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Everburning torch. 3 Thunderstones.
Namfoodle Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'5" and is renowned for his bright brown suits and hats. He is bald on top and has large brown tufts of hair around his ears. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and to protect his home
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Guardian. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 47 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Chrysoberyl (140 gp). Azurite (10 gp). Zircon (20 gp). Carnelian (20 gp). Eye agate (10 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: Eberk was born in the west. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Persistence, Gifted. Flaws: Selfish. Bonds: Job, Has a crush. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Sylvan, Gnome
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 90 gp.
Balimaar Thornton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green costume with the symbols of death on his torso. His chestnut hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac.
Ideals: Impeccable, Justice. Bonds: Criminal record, Poor, Adventurer. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 110 gp.
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