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Advanced [show]


Thomas Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. His skin is fair and his fingers are delicate and long. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Tanner mother left him crippled. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: In love, Rich. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Thomas Warwick, Male Human Warrior 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Emerald Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. His lavender fur is knotted and matted. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Assassin business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Assassin.

Motivation: To reunite with his old friends; and to prove his worth to the world

Ideals: Fighting, Disciplined, Artistic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Emerald Of Shadows, Male Tabaxi Expert 10
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2400 gp.


Social Check DCs


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has moderate length white hair. He has brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He inherited the family business which he has now maintained for 4 years.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to dwarven people

Flaws: Shy, Racist. Bonds: Poor, Job, Religious. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Alberich Foamtankard, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Alexandrite (600 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered scimitar and tarnished hammer as well. He wears his brown hair up in a very large beehive style do. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Weaver. He has worked as a Weaver like his mother before him.

Motivation: To be a Animal Trainer again.

Ideals: Fighting, Joker, Gifted. Flaws: Addict. Bonds: Poor, Job. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Orryn Garrick, Male Gnome Fighter 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Erky Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his black hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Erky is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Erky was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Flaws: Secretive. Bonds: Attractive, Family, In love. Occupation: Sage

Voice: French accent

Attributes [hide]

Erky Fapplestamp, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 18 (+4)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 400 gp. Coral (70 gp). Hematite (6 gp). 1 Minor magic item.


Social Check DCs

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