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Advanced [show]


Mreksh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple brown robe with violet stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His red crest is unkempt and raggedy. His red eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Mreksh and his spouse have recently divorced.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Mreksh Raghthroknaar, Male Dragonborn Paladin 10
Medium (6'8") Dragonborn, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp. Violet garnet (200 gp). Fire opal (1200 gp). Black star sapphire (1200 gp). Malachite (6 gp).


Social Check DCs


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair, when down, is lengthy. His eyes are a pleasant green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uthemar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uthemar. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Artistic, Impeccable. Bonds: Job, Nature, Criminal record. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Uthemar Meliamne, Male Elf Warrior 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Fragrant Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His clothes are grease stained in places. His black fur is smooth and relatively long. He has gleaming, smiling copper eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Fragrant Of Ivory, Male Tabaxi Aristocrat 4
Medium (6'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Skoth Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and half-orc compassion

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Skoth Milton, Male Half-Orc Rogue 2
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +7, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. Chalcedony (20 gp).


Social Check DCs


Skak Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. With a patchy black beard and wild black hair. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Skak grew up listening to his father's many stories. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Enemies. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Skak Cooper, Male Half-Orc Monk 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)7 (-2) 14 (+2)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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