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Advanced [show]


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He very much looks the part of a Bricklayer. His green crest is singed and shortened. His red eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Zedaar was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)20 (+5)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Art, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He has moderate length silver hair. His white eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. Ahrim was born on a far northern plains where he grew up under the tutelage of his father, an expert Baker. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Ahrim Art, Male Tiefling Wizard 3
Medium (5'1") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1200 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Traki Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His auburn hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Shy. Bonds: Attractive, Poor, Nature. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Traki Nobles, Male Half-Elf Druid 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 9 (-1)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Freshwater pearl (16 gp). Golden yellow topaz (300 gp). 1 Half-Plate.


Social Check DCs


Arjhan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. His gold crest is singed and shortened. His eyes, though not visible through his cowl, are red.

Personality: He has always had a great fascination with Dragonborn culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Racist. Bonds: In love, Adventurer, Rich. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Arjhan Xephyrbahnor, Male Dragonborn Rogue 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 800 sp.


Social Check DCs


Modean Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Modean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Extrovert. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Modean Doubt, Male Tiefling Expert 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 400 sp.


Social Check DCs

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