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Advanced [show]


Glûk Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a black coat over a blue low-cut shirt, and a small hat upon his head, and sports empty pouches on his belt. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Flaws: Ugly, Racist. Bonds: Adventurer, Religious, Enemies. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Glûk Fawcett, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills History +3, Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 2000 sp. Azurite (12 gp). Rich purple corundum (1000 gp). Malachite (12 gp).


Social Check DCs


Abad Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large black mantle and cape that has been intricately interwoven into his violet robe. His white hair is braided into rings. His black eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 11 years.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Logical. Bonds: Job, Poor, Mentor, Family. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Abad Sharp, Male Tiefling Warrior 8
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his sister to traveling adventurers; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Family, Criminal record, In love. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Ahrim Severity, Male Tiefling Paladin 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)19 (+4) 14 (+2)15 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Abyssal, Giant, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Nirgel Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears bulky white painted plate armor, he is not a threatening figure. He wears his black hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Justice, Entrepeneur. Bonds: Religious, Rich, Adventurer. Occupation: Beggar

Voice: French accent

Attributes [hide]

Nirgel Ignominy, Male Tiefling Sorcerer 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp. Bloodstone (40 gp). Star rose quartz (40 gp). Amethyst (120 gp). Malachite (15 gp). Obsidian (15 gp).


Social Check DCs


Zook Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His hair is short and chestnut. His eyes are brown and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Bricklayer profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Job, Slave, Has a crush. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Zook Fabblestabble, Male Gnome Fighter 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 sp. 1 Banded mail.


Social Check DCs

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