Tim Trollope, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is renowned for his bright black suits and hats. He has a silver handlebar mustache and slicked back silver hair. His blue eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Miller profession.
History: Born in the east to a Locksmith, Tim learned a great deal about his father's area of expertise. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and someone believes him a fraud
Flaws: Shy. Bonds: Job, Family, Enemies. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 40 pp. Golden pearl (150 gp).
Bidreked Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His white crest is thinning but still full. He has red eyes and a black hat with a grey feather.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the west to a Sculptor, Bidreked learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Sculptor like his father before him.
Motivation: Expand his business.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Debt. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 sp. Brass mug with jade inlays (500 gp).
Arumawann Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Arumawann was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he feels the way he acts is they only way to get by in the world
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 58 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 3000 gp. White pearl (90 gp). Malachite (15 gp). Deep blue spinel (1100 gp). Fire opal (800 gp). Rose (60 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. His hair is short and black. He is baby faced.
Personality: Calm and collected, he is a well trained Beggar. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the east to a Beggar, Senteq learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has worked as a Beggar like his father before him.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and to be a bricklayer again
Bonds: Attractive, Poor, Job, Has a crush, Adventurer. Occupation: Beggar
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Ignan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Imsh Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His auburn hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Imsh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Fighting, Logical. Flaws: Ugly, Insane. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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