Robert Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He has moderate length golden hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Robert was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Hedonist. Bonds: Attractive, Enemies, Nature, Rich, Criminal record. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 15)
Armor Class 9
Hit Points 83 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Giant, Aquan
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
Possessions: 1000 gp. Eye agate (15 gp). Black pearl (400 gp). Rhodochrosite (15 gp). Blue star sapphire (500 gp). Jade (160 gp). Deep green spinel (160 gp). Black star sapphire (500 gp). Sardonyx (50 gp). Fire opal (500 gp). Smoky quartz (50 gp). Hematite (15 gp). Brown-green garnet (160 gp). Peridot (50 gp). Azurite (15 gp). Blue star sapphire (500 gp). Freshwater pearl (15 gp). Deep green spinel (160 gp). Chalcedony (50 gp). Violet garnet (400 gp). 1 Medium magic item.
Hirrathak Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His rusty crest is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).
Ar-Baruk Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He is dressed in a clean black cloak covering his clean studded leather. His red hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Ar-Baruk was born the youngest of three triplets. Cursed with vampirism at a very young age, Ar-Baruk has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Family. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 400 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Cressel Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has done his best to style his blue hair to look like a famous performer. His half smiles and gold eyes are beguiling and draw you in.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Cressel took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Passionate, Justice, Gifted. Bonds: Attractive, Slave. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 sp. 1 Silk rope.
Orthog Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a blue scarf. He has no hair. His eyes, though not visible through his cowl, are green.
Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Orthog was left his father's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Military, Criminal record. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp.
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