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Aelar Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. He is an epitome of beauty. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Fearful. Bonds: Attractive, Rich, Enemies, Family. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Aelar Amakiir, Male Elf Commoner 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Darlington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He keeps his long blonde hair kept up in a rat tail. His hazel eyes peer out from beneath his small brown hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Ideals: Passionate, Fighting. Flaws: Shy. Bonds: Slave, Immigrant. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Anselm Darlington, Male Human Bard 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Randal Dudley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His long auburn hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and revenge

Flaws: Ugly. Bonds: Religious, Military, Enemies, Family. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Randal Dudley, Male Human Cleric 11
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 90 pp. Moss agate (12 gp).


Social Check DCs


Marbas Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Gardener, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and he feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Military, Job. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Marbas Destiny, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)20 (+5) 13 (+1)12 (+1)
Skills Investigation +8, Religion +8
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Abyssal, Sylvan, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 800 gp.


Social Check DCs


Taklinn Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Shy, Hedonist. Bonds: Criminal record, Job. Occupation: Bather

Voice: French accent

Attributes [hide]

Taklinn Silverstone, Male Dwarf Sorcerer 5
Medium (4'0") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)6 (-2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. Golden yellow topaz (1000 gp).


Social Check DCs

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