Thamior Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'6" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.
Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Thamior's homeland. Thamior decided to take the middle way and become a bodyguard. He has achieved small success as a Banker.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Logical, Fighting. Bonds: Poor, Job, Immigrant. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Red spinel (60 gp). Black pearl (300 gp). Violet garnet (300 gp).
Pikar Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue Stetson hat and blue clothes. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he has money and likes to spend it
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Nature, Rich, Job. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Umpen Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and sports grey clothing, slightly heavier than average wear. His silver hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Umpen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Umpen studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp.
Damien Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair and beard is wavy and long. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Animal Trainer soon after.
Motivation: To reunite with his absent mother; and he is greedy
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 230 pp. Hematite (14 gp).
Nelkin Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He has chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 53 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp. Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
