Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to hide his balding. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Pikar Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a pastel cloak and cross-gartered black stockings, he is not a threatening figure. His blonde hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant brown.
Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Pikar was born in the north. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: Retire the richest man in the north; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Persistence, Gifted, Entrepeneur. Bonds: Criminal record. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Jasper (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Harley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man has a large brown mantle and cape that has been intricately interwoven into his white robe. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated, Gifted, Impeccable. Bonds: Criminal record, Adventurer. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp. Black velvet mask with numerous citrines (70 gp). Gold dragon comb with red garnet eye (1000 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1200 gp).
Ûkbûk Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is dressed in a clean brown cloak covering his clean studded leather. His clothes are grease stained in places. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Immigrant, Religious. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 300 gp. Jasper (70 gp). Deep blue spinel (1400 gp). Sard (70 gp).
Pûg Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is physically well-built. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Eccentric and domineering, Pûg will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Pûg hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To share knowledge with the world; and someone believes him a fraud
Ideals: Extrovert, Logical. Bonds: Attractive, Enemies. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 51 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 120 pp. Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.
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