Naal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He is bristling with hidden weapons, mostly warhammers and sais. His head has been shaved. His eyes are blue.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Light steel shield.
Baradad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long bronze crest kept up in a rat tail. His gold eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Justin Trollope, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His blonde hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the south; and he is wracked by social anxiety
Ideals: Entrepeneur, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1900 gp. Violet garnet (700 gp). Star ruby (1000 gp). Black pearl (700 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He wears a Stetson hat to hide his balding. His amber eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To clean up the streets; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Guardian. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 74 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. Eye agate (7 gp). Onyx (50 gp). Aquamarine (1600 gp). Onyx (50 gp).
Altho TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is matted, messy, and big. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.
History: Altho was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp.
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