Hugh Sydney, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of quarterstaffs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a long black beard, and similarly colored long hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Barber business at a young age. Cursed with vampirism at a very young age, Hugh has worked very hard to control his curse. He struck the Barber job and began his own company from there.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he has money and likes to spend it
Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Rich, Military, Job. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 pp.
William Charlton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He typically wears brown cloth garments or leather armor. His hair is auburn and very short. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: William lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Gardener and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: Marry his brother to traveling adventurers; and sabotage a competitor
Ideals: Optimist. Bonds: Family, Job, Adventurer. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 150 gp.
Rolf Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Bounty Hunter does. His red hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his small black hat.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Knight again; and further expansion of business
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Rich. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Qualen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his axe. Beneath his clothing is a huge mess of scar tissue. His golden hair is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Qualen was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Locksmith.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Ideals: Disciplined, Joker. Bonds: Slave, Attractive. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 13000 sp. Golden pearl (130 gp). Deep blue spinel (1000 gp). Red-brown spinel (130 gp). Black pearl (1000 gp).
Anthony Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears black trousers with blue and black striped suspenders. He wears various colorful collared shirts. He is bald on top and has large silver tufts of hair around his ears. His blue eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1600 gp. Violet garnet (400 gp). Violet garnet (400 gp). Eye agate (9 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!