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Advanced [show]


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Pacifist, Philantrophist, Gifted. Flaws: Ugly, Insane. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Aldous Hale, Male Human Adept 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theriatis Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His blonde hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: Theriatis was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Professionalism, Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Theriatis Petrie, Male Half-Elf Expert 13
Medium (5'3") Half-Elf, Chaotic Good (CR 13)
Armor Class 9
Hit Points 63 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon, Infernal
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +5

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Cloth of gold vestments (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (1000 gp). An abacus with copper, silver and gold markers (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and prefers to wear white clothing when he does not wear armor. His tied-back hair is chestnut. His brown eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. A freak accident while working with his Map Maker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and wants a kiss

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Rich, Adventurer. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Nutae Dalanthan, Male Half-Elf Warrior 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Eldon Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 4 years.

Motivation: He is wracked by social anxiety.

Flaws: Disease, Fearful. Bonds: Attractive, Job, Poor. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Eldon Oomtrowl, Male Gnome Monk 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Dabbledob Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He is wearing the road beaten gear of a warrior. He sports a long brown beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the south to a Cook, Dabbledob learned a great deal about his mother's area of expertise. Dabbledob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently the stress of being a Cook has made it difficult for him to sleep.

Motivation: Seeks redemption; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Job, Criminal record, Nature. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Dabbledob Fiddlefen, Male Gnome Warrior 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 310 gp.


Social Check DCs

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