Ernest Kent, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with broad hat. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Dyer mother left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Joker, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: In love. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp. 8 Acid flasks.
Erias Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a tight white one piece outfit complete with pants, hood, and a cape, marred by beers. With a patchy silver beard and wild silver hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Erias was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 350 gp. Onyx (80 gp). 1 Masterwork Common Melee.
Chem Chance, Male Tiefling [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is typically in his Priest uniform. He keeps his blue hair in a pixie cut. His black eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Attractive, Immigrant. Occupation: Priest
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 119 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: Rock crystal (50 gp). Jet (150 gp). Coral (150 gp). Tiger eye turquoise (8 gp).
Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are violet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Darrak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 7 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and expand his business
Flaws: Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Pink pearl (120 gp). Sardonyx (50 gp). Blue sapphire (1400 gp). Moss agate (10 gp). Rhodochrosite (10 gp). Moss agate (10 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.
Sethrekar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His crest is scarlet and curly. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Sethrekar grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Debt. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
