Glim Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His skin is also unnaturally pale. His black hair is braided into rings. His eyes are brown and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. Glim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: To clean up the streets; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Job, Adventurer, Nature, Guardian. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Ghesh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He has dyed his greying bronze crest a little too much giving a sharp bronze color. He has gold eyes and a brown hat with a black feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Tailor, who enjoyed hunting, Ghesh was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to raise his children well; and to find somewhere to settle down
Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 71 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1900 gp. Jasper (50 gp). Golden pearl (70 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears a colorful flower in his silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. When Dayereth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and a deep hatred of illithids
Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Military. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Tim Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He has a hunchback. His golden hair is matted, messy, and big. His eyes are violet and beady.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: He is greedy; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Morkral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy blue suit. With bright silver hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.
Personality: Morkral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
