Gerard Wade, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His hair is black and very short. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He uses divination through singing.
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His martial abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 10 years.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Gifted. Bonds: Poor, Job, Family. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Adelard Kinsley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His auburn hair is lengthy. He wears a mask on his face.
Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 500 sp. Lapis lazuli (4 gp).
Ar-Gul Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and wears a robe, a symbol of the sun god around his neck, and a sai on his belt. His hair is chestnut, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 81 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Gnome, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 9000 gp. Deep blue spinel (300 gp). Hematite (9 gp). Onyx (80 gp). Onyx (80 gp). Azurite (9 gp). Freshwater pearl (9 gp). Jade (90 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Jet (90 gp). Brown-green garnet (90 gp). Smoky quartz (80 gp). Red garnet (90 gp). Zircon (80 gp). Amber (90 gp). Moss agate (9 gp). Star ruby (400 gp). Rose (80 gp). Tiger eye turquoise (9 gp). Tiger eye turquoise (9 gp).
Grumbar Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His red hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grumbar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Mundane, Impulsive. Bonds: Attractive, Poor. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Corkitron Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He has wavy silver hair. His amber eyes are slightly larger than normal.
Personality: Corkitron is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Halfling people; and he's looking for his big break
Flaws: Depressed, Impulsive, Racist. Bonds: Poor, Military, Adventurer. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!

