Tricking Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting black shirt and pants. He wears a small hat to cover his moderate length brown fur. His eyes are a pleasant amber.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Professionalism. Flaws: Emotional. Bonds: Religious, Enemies. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 200 gp.
Tethren Open, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His dark red hair is unkempt and raggedy. His thin eyebrows rest above his beady red eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.
History: Tethren lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krimmon High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man is renowned for his bright red suits and hats. He has a penchant for wearing a ring with an oversized amber on his right hand. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Mason and was forced into it by his family; and he is greedy
Ideals: Athletic. Flaws: Ugly, Fearful, Disease. Bonds: Rich, Family. Occupation: Mason
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Abyssal, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
Possessions: 600 gp. Black pearl (600 gp). Obsidian (4 gp).
Dynamic Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black fur is braided into rings. His blue eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dynamic was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Marry his sister to traveling adventurers; and money/treasure
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, In love, Enemies, Family. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1600 gp. Tiger eye turquoise (5 gp). Blue star sapphire (700 gp). Pink pearl (150 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered blue stockings. He carries a battered scimitar and tarnished lance as well. He wears a feathered hat to cover his moderate length orange fur. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.
History: He got into the Priest business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg
Ideals: Fighting, Disciplined. Flaws: Lazy. Bonds: Job, Criminal record. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1200 sp.
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