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Advanced [show]


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His blonde hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Philantrophist. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Ombul Strongbones, Male Halfling Wizard 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Donaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His scarlet crest is greasy and uncared for. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Donaar Tiammanthyllish, Male Dragonborn Barbarian 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Crampernap grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: To unite with his brother; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Crampernap Maekkelferce, Male Gnome Adept 8
Small (3'7") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 150 pp. Hematite (4 gp). Chalcedony (30 gp). Moss agate (4 gp). Violet garnet (1600 gp).


Social Check DCs


Barendd Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. He is bald on top and has large auburn tufts of hair around his ears. His eyes are amber and beady.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Animal Trainer business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Barendd took refuge in the large cave and found the beat up nunchaku and armor he uses now. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a fortune-teller again

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Barendd Goblinbane, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp.


Social Check DCs


Pirithin Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is heavily combed to the right. His violet eyes peer out from beneath his top brown hat.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: He got into the Guard business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Job, Criminal record. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Pirithin Underfoot, Male Halfling Rogue 10
Small (3'4") Halfling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 68 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 18 (+4)13 (+1)
Skills Deception +5, Medicine +8
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1500 gp. Carnelian (50 gp). Violet garnet (1300 gp). Citrine (50 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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