Karg Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family, Poor. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1000 sp. Chrysoprase (70 gp). Onyx (70 gp). Azurite (9 gp). Onyx (70 gp).
Nuraval Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Courier mother left him crippled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He feels kind of lost in life; and revenge
Flaws: Ugly, Depressed, Disease. Bonds: Enemies, Military. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Senteq Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear black clothing when he does not wear armor. He has a brown handlebar mustache and slicked back brown hair. His amber eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Mason, Senteq learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and further expansion of business
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Braak Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He has no hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. The war was a terrible time for him, and Braak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Braak studied abroad. He struck it rich when he found rare goods in large quantities. He has never given up on his poetry dream.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: Just what you see.
Thamior Aloro, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Thamior's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, In love, Criminal record. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
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