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NPC Generator

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Advanced [show]


Aramil Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely white suit with black socks and a vest with buckled shoes. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Nature, Slave. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Aramil Ilphelkiir, Male Half-Elf Fighter 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs


Arannis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His tied-back hair is golden. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his singing dream.

Motivation: Further expansion of business; and he feels threatened by others

Ideals: Fighting, Artistic. Flaws: Fearful, Ugly. Bonds: Job. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Arannis Nailo, Male Elf Adept 6
Medium (5'4") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 900 gp. Rhodochrosite (5 gp). Jet (110 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He typically wears grey cloth garments or leather armor. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Miller

Voice: French accent

Attributes [hide]

Lewis Tickle, Male Human Commoner 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 17 (+3)9 (-1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Immeral Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky white painted plate armor. His hair is cut close to his head. He is baby faced.

Personality: Calm and collected, he is a well trained Brewer. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Immeral was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Brewer. He inherited the family business which he has now maintained for 15 years.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Immeral Osav, Male Half-Elf Monk 15
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Arcana +8, Athletics +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6

Possessions: 7000 gp. Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1300 gp). Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (40 gp). A necklace of small pink pearls (4000 gp). Jeweled gold crown (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His white fur is knotted and matted. His eyes are copper.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Seven was left his mother's suit of armor and trained in its use and care. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Disease. Bonds: Immigrant, Job, Military. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seven In the Morning, Male Tabaxi Paladin 4
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs

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