Gennal Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is portly but not overly obese. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.
Personality: This man loves singing and to teach people singing more than just about anything. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Gennal began to lead the lost caravan. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business; and he wants revenge against illithids
Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Enemies, Job. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 53 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (200 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Black velvet mask with numerous citrines (170 gp). Fire opal pendant on a fine gold chain (400 gp). Embroidered and bejeweled glove (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).
Norkruuth Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His rusty crest is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Norkruuth grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Valorean Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his greataxe ready. His Stetson hat is riddled with cuts and holes. His eyes are gold.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Gomory Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gomory was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield.
Cimer Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his hand crossbow ready. His white hair is drawn into a tight pony tail with a rose scrunchie. His red eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Blacksmith profession.
History: He got into the Healer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 60 pp. Red spinel (40 gp). Fiery yellow corundum (1200 gp). Malachite (16 gp). Aquamarine (300 gp). Azurite (16 gp). Amethyst (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
