Shifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His fur is greying and his face has many wrinkles. His hazel eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 48 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Blue quartz (10 gp). Blue star sapphire (600 gp). Deep green spinel (140 gp). Hematite (10 gp). Fiery yellow corundum (600 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Black pearl (900 gp). Freshwater pearl (10 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.
Fenriz Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his violet robe. He has a moderate pudge and is not very fit. He wears a colorful flower in his red hair. He has gold eyes and a green hat with a violet feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: Fenriz was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fenriz took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Ideals: Pacifist. Bonds: Attractive, Criminal record, Family, Nature. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Aquan, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Brogg Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered grey stockings. He is physically well-built. His moppish black hair is in a traditional bowl cut. His eyes are likewise brown.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Impeccable. Flaws: Mundane. Bonds: Nature, Guardian, Enemies. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1100 gp. Blue quartz (11 gp). Golden yellow topaz (700 gp). Black pearl (700 gp).
Dimble Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an entirely green suit with yellow socks and a vest with buckled shoes. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are a pleasant amber.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He enjoys reading and quiet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To prove his worth to the world; and he wants revenge against goblins
Ideals: Logical, Gifted. Flaws: Impulsive. Bonds: Enemies, Mentor. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 112 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 2000 gp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (100 gp). Gold cup set with emeralds (8000 gp). Gold music box (3000 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Oblar Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Oblar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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