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Advanced [show]


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He has achieved small success as a Dyer.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Artistic, Logical. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Guy Ainsworth, Male Human Druid 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Sard (30 gp).


Social Check DCs


Fulbar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely black suit with tan socks and a vest with buckled shoes. He keeps his white hair in a flapper bob. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: Fulbar was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fulbar took refuge in the large cave and found the beat up bastard sword and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Fulbar Kettlewhistle, Male Halfling Rogue 7
Small (3'0") Halfling, Lawful Neutral (CR 7)
Armor Class 16
Hit Points 55 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 700 gp.


Social Check DCs


Ulfgar Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ulfgar was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Adventurer, Attractive, Job. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Ulfgar Strongheart, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 48 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 18 (+4)17 (+3)
Skills Deception +7, Survival +8
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Celestial, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Violet garnet (600 gp). Hematite (10 gp). Chalcedony (20 gp). Violet garnet (600 gp). Deep green spinel (40 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bûbol Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy silver hair. He has gray eyes.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Carter business at a young age. His mother was a soldier and died while he was still young. Bûbol was left his mother's suit of armor and trained in its use and care. He became a Carter soon after.

Motivation: To be a Bather again.

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Military. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Bûbol Harrington, Male Half-Orc Wizard 3
Medium (6'10") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gimble Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'6" and usually wears his black robe and has his longsword always slung over his shoulder. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His fierce green eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gimble is combative with any and all who dare try his patience in the slightest.

History: Gimble was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. By chance he met his brother recently and the two have been together since.

Motivation: To share knowledge with the world; and regain custody of his son

Ideals: Justice, Logical. Flaws: Racist. Bonds: Job, Family. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Gimble Fabblestabble, Male Gnome Expert 7
Small (3'6") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 19 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome, Elven, Terran, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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