Ribbles Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries a battered scythe and tarnished hand crossbow as well. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with dancing.
History: He was born at the edge of vast desert. Through the years after Ribbles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ribbles's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Norûk Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat, and carries daggers. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Persistence, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 13)
Armor Class 11
Hit Points 77 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Malachite (16 gp). Obsidian (16 gp). Chalcedony (30 gp). Tiger eye turquoise (16 gp). Peridot (30 gp). Violet garnet (900 gp). Aquamarine (900 gp). Banded agate (16 gp). Silver pearl (160 gp). Blue-white diamond (8000 gp). Star ruby (1300 gp).
Immeral Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with top hat. He has done his best to style his silver hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Immeral was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Insane. Bonds: Criminal record, Attractive. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. An abacus with copper, silver and gold markers (90 gp). Sapphire pendant on gold chain (700 gp). Sapphire pendant on gold chain (700 gp).
Calcitro Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a tan and violet robe with the hood down. He wears his blonde hair up in a very large beehive style do. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. 4 Smokesticks. 3 Tanglefoot bags.
Kody Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Farmer.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Bonds: Attractive, Religious, Poor. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!