Zaffrab Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears blue leather gloves, a blue jacket, and tight pants. His black hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: Zaffrab is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Ugly, Depressed, Addict, Racist. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Bilbron Daergel, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.
Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of gnolls once and for all.
History: Bilbron was born the youngest of three triplets. Bilbron liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and find a way to reverse the transformation of his sister
Ideals: Joker. Bonds: Enemies, Family, Nature, Job. Occupation: Sage
Voice: Low range voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. Hematite (14 gp). Sard (30 gp). Sard (30 gp). Chrysoprase (30 gp).
Gennal Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His hair is blonde, silky, and of moderate length. His amber eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: Gennal was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Halfling, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +6
Possessions: 13000 sp.
Two Llamas Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a red collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His yellow fur, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Two Llamas's homeland. Two Llamas decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Professionalism, Fighting. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp.
Frederick Westcott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His red hair is cut short with large spiked bangs in the front. His blue eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Frederick was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Greedy, Shy. Bonds: Rich, Military, Immigrant. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp. Amber (110 gp).
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