Namfoodle Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with broad hat. His white hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He has always had a great fascination with Gnomish culture. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He uses money and sex appeal to get what he needs; and a strong sense of loyalty to gnomish people
Flaws: Racist, Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. 1 Good lock.
Beloril Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a black coat with blue slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His golden hair is cut short. He has amber eyes.
Personality: Overbrimming with self-confidence, Beloril isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Beloril was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Brewer again; and he wants revenge against gnolls
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Has a crush, Enemies. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Aquamarine (600 gp). Banded agate (13 gp). Malachite (13 gp). Alexandrite (600 gp).
Zogdûsh Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He sports green clothing, slightly heavier than average wear. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: Zogdûsh was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family, Nature. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 100 pp.
Kelter Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears baggy tan pantaloons and a blue scarf. He has brown hair. He has gray eyes and a tan hat with a blue feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life; and money/treasure
Flaws: Antagonistic, Insomniac, Addict, Depressed. Bonds: Rich. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 16000 sp. Black opal (700 gp). Onyx (80 gp). Zircon (80 gp). Onyx (80 gp).
Oren Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a black suit. His blonde hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Shy, Depressed. Bonds: Job. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 70 pp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item. 1 Minor magic item.
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