Miles Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has a moderate pudge and is not very fit. He wears his red hair down. His amber eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich western family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend.
Flaws: Greedy. Bonds: Adventurer, Rich, Religious. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Reynard Clinton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He is tall, broad shouldered and powerfully built. His golden hair is greasy and uncared for. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.
History: Born in the south to a Animal Trainer, Reynard learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted martial powers by his dying sister.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Auran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Rock crystal (20 gp).
Quarethon Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright violet suits and hats. His silver crest is long and unkept. This gold eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Ruler for hire.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor, Job. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 15)
Armor Class 14
Hit Points 60 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Ignan
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
Possessions: 3000 gp. Chrysoprase (60 gp). Carnelian (60 gp). Blue diamond (3000 gp). Carnelian (60 gp). Freshwater pearl (15 gp). Bloodstone (60 gp). Silver pearl (60 gp). Silver pearl (60 gp). Peridot (60 gp). 1 Medium magic item.
Arannis Berevan, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears grey trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. His long auburn hair reaches down to his waist. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Shipwright. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Arannis was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Shipwright like his father before him.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.
Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Attractive. Occupation: Shipwright
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Fargas Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. His white hair is cut short. His eyes are likewise brown. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.
History: A powerful wizard made him what he is. Fargas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Bonds: Poor, Attractive, Nature, Mentor. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!