Heward Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His golden hair is knotted and matted. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Mortician business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp. 4 Alchemist’s fire.
Anverth Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts. His white hair is braided into rings. His eyes are a pleasant hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.
History: He is a Jackalwere in disguise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: He is wracked by social anxiety; and marry his sister to traveling adventurers
Ideals: Logical. Flaws: Fearful. Bonds: Family, Adventurer, Attractive. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 13000 cp.
Gilthur Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue cloak and cross-gartered pastel stockings. With bright white hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gilthur hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Flaws: Antagonistic. Bonds: Enemies, Job, Guardian, Religious. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 gp.
Ashgarn Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He has wavy chestnut hair. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ashgarn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants to get laid; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate. Bonds: Has a crush, Religious, Enemies. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Auran, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1200 gp.
Alexandre Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" southern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and to pay off his debts
Flaws: Addict, Antagonistic, Selfish. Bonds: Adventurer, Family, Debt. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal, Druidic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Bloodstone (20 gp). Black opal (1500 gp). Sardonyx (20 gp). Peridot (20 gp).
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