Fonkin Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a green suit, grey shirt, and green tie. His blonde hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Crown-heir, but he got bored and became a Architect. He has drifted from career to career and currently works as a Architect.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Bonds: Attractive, Rich, Religious, Job, Adventurer. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 86 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Windsor, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with red lining and desert motifs, and a wedding ring on his right hand. His silver hair is knotted and matted. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments
History: Gifted from a young age, Arnold studied abroad. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Athletic. Bonds: In love, Immigrant. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp. Bloodstone (60 gp).
Norkruuth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length rusty crest. His red unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 11 years.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Disease, Ugly. Bonds: Family, Job. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 20000 cp. Malachite (9 gp). Jasper (20 gp).
Kody Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a violet coat with grey slacks. With a patchy brown beard and wild brown hair. His amber eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: Born in the west to a Map Maker, Kody learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Sweet Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop fur cut. His skin is flawless and his green eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Military, Adventurer. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 17)
Armor Class 10
Hit Points 75 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Auran, Goblin
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
Possessions: 9000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Old masterpiece painting (2000 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
