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Advanced [show]


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His white crest is still thick. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Dazzazn has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Religious, Guardian. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Expert 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 160 pp. Deep blue spinel (1100 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His hair is black and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Fortune-teller job and began his own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Mundane. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Randal Melancon, Male Human Cleric 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Silver chalice with lapis lazuli gems (100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue painted combat armor at almost all times. His silver hair is kept up in a ponytail inside a Stetson hat. He has several tiny amber earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across

History: He comes from a rich southern family. His arcane abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Seeks redemption; and money/treasure

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Criminal record. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Trueanvil, Male Dwarf Druid 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 18 (+4)10 (+0)
Skills Arcana +5
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 gp.


Social Check DCs


Seven Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is red and curly. His yellow eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Seven is combative with any and all who dare try his patience in the slightest.

History: He got into the Bather business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Bather.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Seven Wind, Male Tabaxi Ranger 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Blue sapphire (600 gp). Tourmaline (130 gp). Rose (70 gp).


Social Check DCs


Bucklal Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and is pretty ugly. He wears his red hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. Bucklal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his dancing dream.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Bucklal Wildcloak, Male Halfling Ranger 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp.


Social Check DCs

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