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Advanced [show]


Veit Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His white hair is unkempt and raggedy. He is baby faced.

Personality: Veit is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Ugly, Depressed, Hedonist. Bonds: Poor. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Veit Trueanvil, Male Dwarf Wizard 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 16 (+3)9 (-1)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Just what you see.


Social Check DCs


Cory Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Disease. Bonds: Rich, Family, Military. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Cory Barclay, Male Human Ranger 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He has styled his red hair well, parting it to the right. He has a dull look in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Mason, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Enemies, Poor, Religious, Job. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Kelter Tealeaf, Male Halfling Bard 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 17 (+3)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aura Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He sports a flattop fur cut. His copper unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. A freak accident while working with his Shipwright mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Disease, Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Aura Blossom, Male Tabaxi Monk 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Amethyst (60 gp).


Social Check DCs


Morkral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His silver hair is still thick. His eyes are a pleasant brown.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Addict, Impulsive, Secretive. Bonds: Rich, Religious. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Morkral Goldfinder, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp.


Social Check DCs

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