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NPC Generator

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Advanced [show]


Gomory Rayden, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His silver hair is cut short. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. Recently he has begun working with bootleggers and crooks.

Motivation: He is content; and to settle down with his crush

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Has a crush, Mentor, Criminal record. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Gomory Rayden, Male Human Rogue 10
Medium (6'1") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4

Possessions: Malachite (10 gp). Coral (140 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Rutland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His auburn hair is knotted and matted. His violet eyes dart from person to person.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Interpreter, who enjoyed hunting, Diggory was taken on many hunting expeditions. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Diggory Rutland, Male Human Rogue 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp. Aquamarine (200 gp).


Social Check DCs


Theren Firahel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amethyst earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. In his 10th year, his parents were killed by a drow raid, leaving Theren alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of drow; and revenge

Ideals: Gifted. Bonds: Rich, Attractive, Nature, Enemies. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Theren Firahel, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Raer Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Immigrant, Religious. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Raer Remein, Male Half-Elf Bard 3
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 4 Holy water.


Social Check DCs


Senteq Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Blacksmith. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. He has done his best to style his red hair to look like a famous performer. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Senteq hails from a village terrorized by brigands. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Senteq Ironhide, Male Gnome Barbarian 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 149 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Deception +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Medium magic item.


Social Check DCs

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