Silvo TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky brown painted plate armor. He sports a long blonde beard, and similarly colored long hair. His blue eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He's since become an addict/alcoholic.
Motivation: To be a Shipwright again.
Ideals: Passionate. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 85 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 19 (+4) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 200 pp. A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Left-Handed Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His yellow fur is slicked back into a classic pompadour. He has copper eyes and a red hat with a blue feather.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Family, Job, Adventurer. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Duergath Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple blue robe with black stripes complete with hood. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast mountains. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Religious. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 97 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +9 / 3d10+5, Ranged +7 / 3d10+3, Grapple +5
Possessions: 4000 gp. Citrine (40 gp). Moss agate (8 gp).
Adam Watson, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Greedy, Fearful, Secretive. Bonds: Attractive, Mentor. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. A small bag of saffron. (50 gp).
Soveliss Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. His whole body is exceptionally muscular. He keeps his long auburn hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a necromancer, Soveliss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Herbalist.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Joker. Bonds: Immigrant, Job, Mentor, Debt. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 45 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 19 (+4) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Undercommon, Dwarven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
