Dadalan Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green coat over a grey low-cut shirt, and a deerstalker hat upon his head. His red crest is slicked back into a classic pompadour. His eyes are likewise gold.
Personality: Dadalan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them
History: Dadalan lived on a farm with his mother, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted, Athletic. Flaws: Shy. Bonds: Family. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 19)
Armor Class 12
Hit Points 43 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 9000 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Sapphire pendant on gold chain (2600 gp). An abacus with copper, silver and gold markers (160 gp). Gold music box (1000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (160 gp). Carved bone or ivory statuette (30 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A small bag of saffron. (30 gp). Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (500 gp).
Shedinn Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His crest is blue and curly. He has gold eyes.
Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 11000 sp. Red garnet (60 gp). Silver pearl (60 gp). Coral (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item.
Geoffrey Byron, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his chestnut hair in a pixie cut. His eyes are hazel.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.
History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To prove his worth to the world; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 49 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +6
Possessions: 3000 sp.
Vlorn Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is cut short. His ears are large.
Personality: Aggressive, abrasive, and angry, Vlorn embodies much of what other species detest in the Halflings. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Vlorn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vlorn's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Vlorn and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly, Antagonistic. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp. 1 Chain shirt.
Barendd Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with poetry.
History: Barendd was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Religious, Poor. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
