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Mogg Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear black clothing when he does not wear armor. His long brown hair reaches down to his waist. His eyes are a pleasant blue.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Mogg lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He's in love; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Religious, Family, Adventurer, Has a crush. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Mogg Wade, Male Half-Orc Bard 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)13 (+1) 18 (+4)14 (+2)
Skills Athletics +7, Survival +7
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp.


Social Check DCs


Ozyman Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white trousers with yellow and white striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His black hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shepherd like his father before him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Disease, Depressed. Bonds: Job. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Ozyman Cherrycheeks, Male Halfling Fighter 4
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Dûsh Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in an above average manner. His golden hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.

History: Dûsh was born with his father's beautiful face. He worked as a nervous Mayor and found it very stressful. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a mayor and was forced into it by his family

Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Dûsh Brixton, Male Half-Orc Cleric 4
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Quarethon Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He wears a wide-brimmed hat to hide his balding. His eyes are red and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Passionate, Professionalism, Fighting, Optimist. Bonds: Job. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Quarethon Chumbyxirinnish, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Average lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Orsik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many red ritualistic tattoos. He prefers to wear brown pants and tee shirts. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His mother raised him in a mountain cabin. A gifted student he started as a Spy, but he got bored and became a Mayor. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Orsik Torunn, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1100 sp. 1 Darkwood Buckler.


Social Check DCs

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