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NPC Generator

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Advanced [show]


Fenriz Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Fenriz was born the youngest of three triplets. His childhood dream was to be a Map Maker, but he was a colossal failure. He became a Fisher soon after.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Fenriz Poetry, Male Tiefling Monk 4
Medium (5'5") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elaim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a auburn handlebar mustache and slicked back auburn hair. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Elaim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Elaim's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and doesn't want to be a healer and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Elaim Battlehammer, Male Dwarf Aristocrat 5
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tan coat over a brown low-cut shirt, and a broad hat upon his head. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Umpen was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and a rival would like him out of the picture

Flaws: Insane, Shy. Bonds: Criminal record, Job, Debt. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Umpen Scheppen, Male Gnome Aristocrat 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Zook Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his absent father

Ideals: Joker, Artistic, Gifted. Bonds: Mentor. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Zook Scheppen, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)8 (-1) 11 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Jade (80 gp). Citrine (60 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


Ulfgar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ulfgar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Ulfgar Frostbeard, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 18 (+4)17 (+3)
Skills Deception +7, Perception +8
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 200 pp. Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Tourmaline (40 gp). Banded agate (10 gp). Bloodstone (40 gp). Blue quartz (10 gp). Aquamarine (1200 gp).


Social Check DCs

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