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Advanced [show]


Riardon Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is long and unkept. His eyes are green and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He is greedy; and wants to raise his children well

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Religious, Family. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Riardon Iranapha, Male Elf Barbarian 13
Medium (5'1") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 104 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 400 pp. Finely wrought small gold bracelet (50 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Black velvet mask with numerous citrines (160 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item.


Social Check DCs


Godfrey Vance, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries spears. His golden hair is matted, messy, and big. His thin eyebrows rest above his beady gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Godfrey Vance, Male Human Warrior 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. Trail was born on a far western island where he grew up under the tutelage of his mother, an expert Armorer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Immigrant. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Trail Of Clay, Male Tabaxi Paladin 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 13 (+1)15 (+2)
Skills Persuasion +6, Religion +8
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Abyssal, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp.


Social Check DCs


Amnon Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are black.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west to a Carter, Amnon learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Carter.

Motivation: He is content; and wants to open a new tavern

Flaws: Depressed, Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Carter

Voice: Whispers

Attributes [hide]

Amnon Delight, Male Tiefling Aristocrat 4
Medium (6'0") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Broce Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red Stetson hat and red clothes. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Logical. Bonds: Immigrant, Rich, Nature, Family. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Broce Turen, Male Gnome Rogue 6
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: Pink pearl (80 gp). Citrine (70 gp). Deep green spinel (80 gp). Eye agate (8 gp).


Social Check DCs

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