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NPC Generator

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Advanced [show]


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His silver hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Balimaar Richie, Male Human Commoner 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gimurt Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by beers. His chestnut hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born in the west. Gimurt was born on a far western plains where he grew up under the tutelage of his mother, an expert Mercenary. He moves from town to town, unable to find a place to settle.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Fighting. Flaws: Ugly, Impulsive, Racist. Bonds: Immigrant. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Gimurt Thrahak, Male Dwarf Warrior 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 65 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Citrine (80 gp). Onyx (80 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krûk Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Justice, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Krûk Hayhurst, Male Half-Orc Paladin 4
Medium (6'5") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)7 (-2) 13 (+1)8 (-1)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Erevan Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and doesn't want to be a farmer and was forced into it by his family

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Erevan Erenaeth, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Ozyman Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his monstrous two handed axe ready. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. A true patriot, Ozyman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Ozyman Glenfellow, Male Halfling Warlock 16
Small (3'3") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 7000 gp. Alexandrite (800 gp). Jacinth (6000 gp). Rich purple corundum (400 gp). Banded agate (15 gp). Jet (40 gp). Malachite (15 gp). Rich purple corundum (400 gp). Blue sapphire (400 gp). Amethyst (40 gp). Onyx (20 gp). Jasper (20 gp). Peridot (20 gp). Chalcedony (20 gp). Banded agate (15 gp). Black pearl (800 gp). Canary diamond (6000 gp). Sardonyx (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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