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Advanced [show]


Andram Love, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly rapiers and longswords. He has silver hair. He has several tiny sapphire earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Andram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andram. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Andram Love, Male Tiefling Expert 7
Medium (6'4") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Quick Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His clothes are grease stained in places. He sports a flattop fur cut. His eyes are hazel and beady.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the south. His mother was a soldier and died while he was still young. Quick was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Military. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Quick Of Spirit, Male Tabaxi Fighter 8
Medium (6'8") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Rock crystal (70 gp). Eye agate (6 gp).


Social Check DCs


Balimaar Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His red hair has been sun bleached extensively. His eyes are likewise amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Mason, Balimaar learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Bonds: Family, Job, Mentor. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Balimaar Boleem, Male Half-Elf Wizard 8
Medium (5'2") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 800 gp. Malachite (6 gp). Golden yellow topaz (300 gp). Silver pearl (160 gp). Eye agate (6 gp). White pearl (160 gp).


Social Check DCs


Erevan Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He typically wears black cloth garments or leather armor, and his gloved hand is found clutching a rapier. He has a small bristly mustache and wavy auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Erevan was raised in a hard working conservative environment. Erevan was born on a far eastern plains where he grew up under the tutelage of his father, an expert Merchant. He struck the Merchant job and began his own company from there.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Flaws: Insomniac. Bonds: Religious, Job, Immigrant, Slave. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Erevan Fasharash, Male Elf Monk 8
Medium (4'10") Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Silver pearl (90 gp). Golden yellow topaz (800 gp).


Social Check DCs


Cloud Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Junk Dealer. His orange fur is singed and shortened. He wears a mask on his face.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north. His childhood dream was to be a Engraver, but he was a colossal failure. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Cloud Of Claws, Male Tabaxi Ranger 8
Medium (6'9") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp.


Social Check DCs

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