Ohr Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey shirt with thin red vertical stripes and grey pants. He wears his chestnut hair down. His brown eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Criminal record, Rich. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp.
Immeral Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has shaved his head bald. This amber eyed easterner is not easily forgotten.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Immeral has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To end his boredom.
Ideals: Gifted, Logical. Flaws: Ugly, Mundane, Disease. Bonds: Poor. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Aquamarine (600 gp). Coral (80 gp). Brown-green garnet (80 gp). Banded agate (6 gp).
Halimath Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a fine chain shirt which he covers with black colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His black hair is long and unkept. His eyes are brown and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east to a Engraver, Halimath learned a great deal about his father's area of expertise. He worked as a nervous Engraver and found it very stressful. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and to be a courier again
Ideals: Impeccable. Flaws: Ugly, Mundane, Insane. Bonds: Job. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Sapply Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His white hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist, Gifted. Bonds: Job, Criminal record. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Zook Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright brown suits and hats. His white hair is unkempt and raggedy. His fierce green eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast island. He was taken as a slave by a traveling circus and forced to perform He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Nature, Slave. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 39 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Black pearl (1300 gp). Alexandrite (1300 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
