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NPC Generator

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Advanced [show]


Leaf Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light blue in addition to tight pants. He has a penchant for wearing a ring with an oversized jet on his right hand. His broad hat is riddled with cuts and holes. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Leaf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Leaf. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Ugly, Addict, Insane. Bonds: Rich, Criminal record. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Leaf Thundercloud, Male Tabaxi Cleric 13
Medium (5'3") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Nature +4, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Aquamarine (1600 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Rich purple corundum (1000 gp). White opal (1000 gp). Fiery yellow corundum (1000 gp). Violet garnet (1600 gp). White opal (1000 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Canary diamond (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Fortune-teller uniform. He has a slight overbite and is overall scrawny. He has wavy black crest. His red eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Job, Slave, Enemies. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Salasar Chumbyxirinnish, Male Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1900 gp.


Social Check DCs


Rimmon Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man tends to wear a large white jacket. His clothes are grease stained in places. His blue hair is singed and shortened. His thin eyebrows rest above his beady red eyes.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of southern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Nature. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Rimmon Suspicion, Male Tiefling Rogue 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 70 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 11 (+0)18 (+4)
Skills Medicine +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Don Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is brown. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Don Teinithra, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 10000 cp.


Social Check DCs


Dain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He has a golden handlebar mustache and slicked back golden hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Wants to raise his children well; and he has decided he is irredeemable

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Criminal record, Family. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Dain Eversharp, Male Dwarf Monk 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)9 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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