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NPC Generator

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Advanced [show]


Flak Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He wears his silver hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Miller job and began his own company from there.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Flaws: PTSD. Bonds: Attractive, Rich, Job, Family. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Flak Dayton, Male Half-Orc Warrior 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Anthony Harper, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black cloak and cross-gartered green stockings. His white hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined, Gifted. Flaws: Insane, Fearful. Bonds: Mentor. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Anthony Harper, Male Human Aristocrat 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Breastplate.


Social Check DCs


Naal Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has wavy chestnut hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Navigator in town.

History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and to be a seamstress again

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Naal Ariessus, Male Half-Elf Aristocrat 7
Medium (5'1") Half-Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 4000 sp. Hematite (10 gp). Eye agate (10 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Thradal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His red hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Courier, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Thradal was left his mother's suit of armor and trained in its use and care. He struck the Navigator job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Athletic. Bonds: Attractive, Job, Poor, Military. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Thradal Silveraxe, Male Dwarf Fighter 8
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7

Possessions: Bloodstone (50 gp). Obsidian (4 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Silvo Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is smooth and relatively long. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: Silvo was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Family, Religious, Adventurer. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Silvo Silvereyes, Male Halfling Bard 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)19 (+4) 9 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Auran, Sylvan, Infernal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: Just what you see.


Social Check DCs

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