Baz Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His silver hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north his family was never financially stable. Cursed with unlife at a very young age, Baz has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Moss agate (9 gp).
Bernard Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are brown.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. When Bernard reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero
Bonds: Attractive, Job, Military, Family, Adventurer. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Eiravel Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean blue cloak covering his clean studded leather. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Eiravel was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Eiravel's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Professionalism, Entrepeneur. Flaws: Insomniac, Antagonistic, Disease. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 86 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc, Goblin
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: Just what you see.
Percival Kenley, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of luck around his neck, and a greatsword on his belt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has a small bristly mustache and wavy golden hair. His eyes are gray and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Fighting, Professionalism. Bonds: Rich, Family, Immigrant. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 57 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item.
Tree Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has done his best to style his white fur to look like a famous performer. This blue eyed westerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.
History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered dancing. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Artistic. Bonds: Nature, Criminal record, Religious. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
