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NPC Generator

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Advanced [show]


Immeral Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He has black hair. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: The child of a Map Maker, who enjoyed hunting, Immeral was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Pacifist. Flaws: Terse. Bonds: Poor, Attractive, Nature. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Immeral Amastacia, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)8 (-1) 11 (+0)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red costume with the symbols of luck on his torso. His hair is short and brown. His eyes are blue and beady.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Halfling people.

Flaws: Ugly, Racist, Fearful. Bonds: Immigrant, Military. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Chay Tealeaf, Male Halfling Druid 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Scrag Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. His red hair is kept up in a ponytail inside a small hat. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. Through the years after Scrag was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Scrag's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Scrag and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Scrag Chester, Male Half-Orc Barbarian 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Halfling, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nuraval took refuge in the large cave and found the beat up pickaxe and armor he uses now. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Warrior 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 104 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +5

Possessions: 4000 gp. Iolite (30 gp). Golden yellow topaz (600 gp). Black opal (600 gp). Aquamarine (600 gp). Banded agate (5 gp). Black star sapphire (600 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vrondiss Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large black jacket. He wears a colorful flower in his green crest. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Vrondiss was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Immigrant, Attractive, Enemies. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Vrondiss Fharngnarthnost, Male Dragonborn Adept 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 38000 sp. Lapis lazuli (5 gp). 1 Minor magic item.


Social Check DCs

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