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NPC Generator

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Advanced [show]


Nirgel Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He has a slight overbite and is overall scrawny. His black hair is long and unkept. His black eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Nirgel was raised in a hard working conservative environment. His childhood dream was to be a Fisher, but he was a colossal failure. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Nirgel Patience, Male Tiefling Bard 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 16 (+3)18 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 130 gp.


Social Check DCs


Adrex Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a blue coat over a white low-cut shirt, and a feathered hat upon his head, and sports empty pouches on his belt. He sports a flattop crest cut. His eyes are gold.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.

Motivation: Further expansion of business; and he is greedy

Flaws: Shy. Bonds: Rich, Immigrant, Mentor, Job. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Adrex Gygazzylyshrift, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Rose (50 gp). White pearl (130 gp). Hematite (11 gp). Red spinel (130 gp).


Social Check DCs


Burgell Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a simple black robe with violet stripes complete with hood. His whole body is exceptionally muscular. His red hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and his religion dominates his actions

Ideals: Entrepeneur. Bonds: Immigrant, Job, Religious, Military. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Burgell Oomtrowl, Male Gnome Commoner 7
Small (3'7") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a black deerstalker hat and black clothes. He has a hunchback. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record, Family. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Oblar Stoutbridge, Male Halfling Fighter 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Don Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Locksmith again.

Ideals: Athletic, Artistic, Gifted. Bonds: Job, Rich. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Don Mellegaard, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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